![]() Useful to a cunning Sorceress, this spell rewards the quick thinking that makes the most of opportunities that arise. By manipulating the Ether that permeates the world, she is even able to retrieve items out of her reach or send her attacks to distant enemies. With this skill, a Sorceress can reach out with her mind and manipulate distant objects. She can be found in the southwestern corner of the Rogue Encampment, in front of a distinctive tent with numerous canopic jars nearby. She dispenses advice, sells magical trinkets, heals and cures the injured, and gives quests as well as providing some quest rewards. It only works on the following: field objects, golden keys, gold, potions, and scrolls. Akara is a potion-selling NPC found in Act One. It is also good for picking up gold (if you, like some players, have an OCD for picking up every single speck of gold). For instance, if you happen to be in Act II, and have Teleport, if you don't feel like fighting the minions in the Claw Viper Temple, you can cast Telekinesis on the altar from afar, Teleport over, grab the Viper Amulet, and safely cast a Town Portal scroll, returning to town with your quest item. Telekinesis, while seeming to most naive players to be useless, can be very good for getting yourself out of bad spots. Allows you to pick up items, trigger objects, and attack others at a distance.
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